Version: 5.3
public Color color ;

설명

The color of the light.

To modify the light intensity you change light's color luminance. Lights always add illumination, so a light with a black color is the same as no light at all. See Also: Light component.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Light lt; void Start() { lt = GetComponent<Light>(); } void Update() { lt.color -= Color.white / 2.0F * Time.deltaTime; } }

Another example:

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float duration = 1.0F; public Color color0 = Color.red; public Color color1 = Color.blue; public Light lt; void Start() { lt = GetComponent<Light>(); } void Update() { float t = Mathf.PingPong(Time.time, duration) / duration; lt.color = Color.Lerp(color0, color1, t); } }