Version: 5.3
public static Texture2D FindTexture (string name);

설명

Get a texture from its source filename.


Checks the path of a texture.

// Simple editor window that lets you quick check a path of
// a texture in the editor.
//
// If the path exists then it shows a message
// else displays an error message

using UnityEngine; using UnityEditor;

public class FindTextureExample : EditorWindow {

string s; [MenuItem ("Examples/Find editor texture")] static void findTextureExample () { FindTextureExample window = EditorWindow.GetWindow<FindTextureExample> (true); window.Show(); }

void OnGUI () { s = EditorGUILayout.TextField("Texture To Locate:", s); if(GUILayout.Button("Check")) if(EditorGUIUtility.FindTexture(s)) { Debug.Log("Texture found at: " + s); } else { Debug.Log("No texture found at: " + s + ". Check your filename."); } } }

Note: This function is used for searching for editor icons only.