filename | Pathname to save the screenshot file to. |
superSize | Factor by which to increase resolution. |
Captures a screenshot at path filename
as a PNG file.
If the file exists already, it will be overwritten.
This function does nothing if used from inside the web player. On mobile platforms the filename is appended to the persistent data path. See Application.persistentDataPath for more information.
When superSize
parameter is larger than 1, a larger resolution screenshot will be
produced. For example, passing 4 will make the screenshot be 4x4 larger than it normally
would. This is useful to produce screenshots for printing.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnMouseDown() { Application.CaptureScreenshot("Screenshot.png"); } }
On Android this function returns immediately. The resulting screenshot is available later.