Version: 5.3
public static string dataPath ;

설명

Contains the path to the game data folder (Read Only).

The value depends on which platform you are running on:

Unity Editor: <path to project folder>/Assets

Mac player: <path to player app bundle>/Contents

iOS player: <path to player app bundle>/<AppName.app>/Data (this folder is read only, use Application.persistentDataPath to save data).

Win/Linux player: <path to executablename_Data folder> (note that most Linux installations will be case-sensitive!)

Web player: The absolute url to the player data file folder (without the actual data file name)

WebGL: The absolute url to the player data file folder (without the actual data file name)

Android: Normally it would point directly to the APK. The exception is if you are running a split binary build in which case it points to the the OBB instead.

Note that the string returned on a PC will use a forward slash as a folder separator.