Version: 2023.2
언어: 한국어
public bool useMipmapLimit ;

설명

Enables or disables the texture using a mipmap limit.

If you set this to true, the texture uses one of the following: The mipmap limit of MipmapLimitDescriptor.groupName. The global mipmap limit, if you don't provide a value for MipmapLimitDescriptor.groupName.