Version: 2023.1
언어: 한국어

TerrainLayerSmoothnessSource

enumeration

매뉴얼로 전환

설명

Source of smoothness value used in the underlying splat material of a TerrainLayer when TerrainLayer.diffuseTexture has an alpha channel.

When TerrainLayer.diffuseTexture has an alpha channel, you can set smoothness by TerrainLayer.smoothness or through the alpha channel of the diffuse texture.

변수

ConstantSmoothness value comes from TerrainLayer.smoothness.
DiffuseAlphaChannelSmoothness value comes from the alpha channel of TerrainLayer.diffuseTexture.