Version: 2023.1
言語: 日本語

TerrainLayerSmoothnessSource

enumeration

マニュアルに切り替える

説明

Source of smoothness value used in the underlying splat material of a TerrainLayer when TerrainLayer.diffuseTexture has an alpha channel.

When TerrainLayer.diffuseTexture has an alpha channel, you can set smoothness by TerrainLayer.smoothness or through the alpha channel of the diffuse texture.

変数

ConstantSmoothness value comes from TerrainLayer.smoothness.
DiffuseAlphaChannelSmoothness value comes from the alpha channel of TerrainLayer.diffuseTexture.