Version: 2023.1
언어: 한국어
public static bool isEditor ;

설명

Whether the game is running inside the Unity Editor (Read Only).

Returns true if the game is being run from the Unity Editor; false if run from any deployment target.

using UnityEngine;

class Example : MonoBehaviour { void Start() { if (Application.isEditor) { print("We are running this from inside of the editor!"); } } }