애플리케이션을 개발하는 기기에서 애플리케이션을 프로파일링하는 것이 중요합니다.Unity 에디터에서 애플리케이션을 프로파일링하여 성능에 대한 아이디어를 얻을 수 있지만, 데스크톱 개발 기기와 모바일 디바이스 간의 하드웨어 차이로 인해 최종 사용자에게 애플리케이션이 어떻게 작동할지 명확하게 파악하려면 타겟 디바이스에서 애플리케이션을 프로파일링해야 합니다.디바이스에서만 프로파일링할 수 있는 모바일 전용 성능 특성(예: 배터리 수명에 미치는 영향)도 있습니다.
Android 기기에서 실행 중인 애플리케이션 인스턴스에 Unity를 연결하는 방법에 대한 자세한 내용은 대상 플랫폼에서 애플리케이션 프로파일링을 참조하십시오.
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