이 퀵스타트 가이드는 Unity로 3D 게임을 만드는 3D 게임 개발자를 위한 워크플로를 제공합니다.
참고: 이 가이드는 Unity 2019 LTS 이상의 모든 버전에 적용됩니다.
이 퀵스타트 가이드를 읽은 후에는 다음을 수행할 수 있습니다.
자세한 3D 게임 튜토리얼은 다음 Unity Learn 자료를 참조하십시오.
참고: Unity는 이 가이드 활용 시 빌트인 렌더 파이프라인이 아닌 유니버설 렌더 파이프라인(URP)을 선택할 것을 권장 및 가정합니다.
Unity와 설정 방법을 익히려면 Unity Learn의 Unity 필수 과정 학습 길잡이를 참조하십시오.
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