Manage your templates
Project templates provide pre-selected settings based on common best practices for different types of projects. These templates optimize your settings for 2D and 3D projects across the full range of platforms that Unity supports.
To create a project in the Hub, you need to select a template with which to open your Project. To review which packages are in each template:
- Select the Projects tab.
- Select New project. The New project window opens.
- Select a template.
- Select Read more. A dialog for the selected template opens.
- Select the Packages tab.
This page contains an overview of the three categories of template: Core, Sample, and Learning.
Core templates
Template name: | Function: | Platforms supported: |
---|---|---|
2D | Configures project settings for 2D applications that use Unity's Built-In Render Pipeline. | iOS, Android, Linux, macOS, WebGL, Windows |
3D | Configures project settings for 3D applications that use Unity's Built-In Render Pipeline. | iOS, Android, Linux, macOS, WebGL, Windows |
VR | Configures settings for a Virtual Reality application, using a sample scene, assets, and the recommended packages and settings. | Windows |
AR | Configures settings for an Augmented Reality application, using a sample scene, assets, and the recommended packages and settings. | iOS, Android |
3D Mobile | Configures settings for 3D mobile development, using the recommended packages. | iOS, Android |
2D Mobile | Configures settings for 2D mobile development, using the recommended packages. | iOS, Android |
Sample templates
Template name: | Function: | Platforms supported: |
---|---|---|
3D Sample Scene (HDRP) | Configures settings for high-end graphics, using the High Definition Render Pipeline. It also includes: Shader Graph, Visual Effect Graph, presets, and example content. | macOS, Windows |
3D Sample Scene (URP) | Configures settings for performance, wide platform support, and customizable graphics, using the Universal Render Pipeline and Shader Graph. | iOS, Android, Linux, macOS, WebGL, Windows |
Autoshowroom | Configures project settings with physically correct lighting and a sample car, using the High Definition Render Pipeline and presets. | macOS, Windows |
Learning templates
Learning templates automatically include scenes, scripts, and tutorials to help you learn the basics of the Unity Editor. For more information on learning resources, go to the Unity Learn website.
Template name: | Function: | Platforms supported: |
---|---|---|
LEGO® Microgame | Allows you to customize and add to a LEGO®-themed 3D game. | macOS, WebGL, Windows |
2D Platformer Microgame | Opens with a platform game that you can customize and add mods to. | macOS, WebGL, Windows |
Karting Microgame | Allows you to customize and build on a pre-made 3D racing game. | macOS, WebGL, Windows |
FPS Microgame | Opens a basic 3D first person shooter game that you can mod and customize. | macOS, WebGL, Windows |
Update your template
If an update is available for a template you have already installed, its tile displays the option Update. You can either download the update or continue using the installed version of the template.
Tip: Check for updates on your templates when you switch Editor versions.