UWP(유니버설 Windows 플랫폼)용을 개발하기 전에 다음 항목에 대해 자세히 알아보십시오.
항목 | 설명 |
---|---|
UWP에서 딥 링크 사용 | UWP 기기에서 딥 링크를 사용합니다. |
UWP에 프로파일러 연결 | UWP 애플리케이션에 Unity 프로파일러를 연결합니다. |
UWP 스크립팅 심볼 | UWP에 사용할 수 있는 스크립팅 심볼에 대해 알아봅니다. |
UWP용 IL2CPP 스크립팅 백엔드 | IL2CPP로 플러그인을 사용하고 UWP 애플리케이션을 디버깅합니다. |
UWP용 C# 스크립트의 WinRT API | UWP용 Unity 스크립트에서 직접 WinRT API를 사용합니다. |
AppCallbacks 클래스 레퍼런스 | UWP 애플리케이션에서 AppCallbacks 클래스를 호출합니다. |
UWP용 커맨드 라인 인자 | UWP 애플리케이션에서 커맨드 라인 인자를 사용합니다. |
UWP의 연결 실행 | 파일 타입 또는 프로토콜에 대한 사용자의 기본 앱을 실행합니다. |
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