Version: 2020.2
언어: 한국어
Experimental: this API is experimental and might be changed or removed in the future.

PaintContext.kNormalizedHeightScale

매뉴얼로 전환
public static float kNormalizedHeightScale ;

설명

Unity uses this value internally to transform a [0, 1] height value to a texel value, which is stored in TerrainData.heightmapTexture.