Version: 2020.2
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

PaintContext.kNormalizedHeightScale

マニュアルに切り替える
public static float kNormalizedHeightScale ;

説明

Unity uses this value internally to transform a [0, 1] height value to a texel value, which is stored in TerrainData.heightmapTexture.