Version: 2020.1
Using the High Definition Render Pipeline
Scriptable Render Pipeline introduction

Scriptable Render Pipeline fundamentals

Unity’s Scriptable Render Pipeline (SRP) is a feature that allows you to control rendering via C# scripts. SRP is the technology that underpins the Universal Render Pipeline (URP) and the High Definition Render Pipeline (HDRP).

Read this documentation if you want to understand how SRP works, and how URP and HDRP work on a fundamental level.

This section contains the following pages:

Using the High Definition Render Pipeline
Scriptable Render Pipeline introduction