IL2CPP는 유니버설 Windows 플랫폼용 프로젝트 빌드를 지원하는 유일한 스크립팅 백엔드입니다. IL2CPP를 사용하여 프로젝트를 빌드하는 경우 Unity는 네이티브 바이너리를 생성하기 전에 스크립트에서 IL 코드를 전환한 다음 C++로 어셈블합니다. 자세한 내용은 Unity 매뉴얼의 IL2CPP 페이지를 참조하십시오.
• 2017–05–16 페이지 수정됨
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