JobsUtility

class in Unity.Jobs.LowLevel.Unsafe

매뉴얼로 전환

설명

Static class containing functionality to create, run and debug jobs.

정적 변수

CacheLineSizeSize of a cache line.
JobCompilerEnabledWhen disabled, forces jobs that have already been compiled with burst to run in mono instead. For example if you want to debug the C# jobs or just want to compare behaviour or performance.
JobDebuggerEnabledEnables and disables the job debugger at runtime. Note that currently the job debugger is only supported in the Editor. Thus this only has effect in the editor.
MaxJobThreadCountMaximum job thread count.

정적 함수

CreateJobReflectionDataCreates job reflection data.
GetJobRangeReturns the begin index and end index of the range.
GetWorkStealingRangeReturns the work stealing range.
PatchBufferMinMaxRangesInjects debug checks for min and max ranges of native array.
ScheduleSchedule a single IJob.
ScheduleParallelForSchedule a IJobParallelFor job.
ScheduleParallelForDeferArraySizeSchedule a IJobParallelFor job.
ScheduleParallelForTransformSchedule a IJobParallelForTransform job.