Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSortSettings.worldToCameraMatrix

매뉴얼로 전환
public Matrix4x4 worldToCameraMatrix ;

설명

Used to calculate the distance to objects.

Together with cameraPosition, this is used to determine distances to objects for sorting.

See Also: DrawRendererSettings, RenderLoop.DrawRenderers.