You can connect Unity’s profiler to running Universal Windows Application. Perform the following steps:
Note: Profiler doesn’t work on Master configuration
Note: Due Universal Windows Platform restrictions, you won’t be able to connect the profiler if the application is running on the same machine. For ex., if you’re running Unity editor and Universal Windows Platform on the same PC, you won’t able to connect. You have to run Unity editor on one machine, and Universal Windows Platform on another machine. The only exception to this rule is “Autoconnect Profiler” build option, which makes the application connect to the editor instead.
Note: Also ensure that machine where Unity Editor is running and machine where Universal Windows App is running - are on the same subnet.
• 2017–05–16 Page amended with no editorial review