public static Vector3 Scale (Vector3 a, Vector3 b);


Multiplies two vectors component-wise.

Every component in the result is a component of a multiplied by the same component of b.

// Calculate the two vectors generating a result.
// This will compute Vector3(2, 6, 12)

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(Vector3.Scale(new Vector3(1, 2, 3), new Vector3(2, 3, 4))); } }

public void Scale (Vector3 scale);


Multiplies every component of this vector by the same component of scale.