public static Vector4 Scale (Vector4 a, Vector4 b);


Multiplies two vectors component-wise.

Every component in the result is a component of a multiplied by the same component of b.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { // prints (2.0,6.0,12.0,20.0) void Example() { print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5))); } }

public void Scale (Vector4 scale);


Multiplies every component of this vector by the same component of scale.