IMeshModifier

interface in UnityEngine.UI

매뉴얼로 전환

설명

Interface which allows for the modification of verticies in a Graphic before they are passed to the CanvasRenderer.

When a Graphic generates a list of vertices they are passed (in order) to any components on the GameObject that implement IMeshModifier. This component can modify the given Mesh.

See Also: BaseMeshEffect.

Public 함수

ModifyMeshCall used to modify mesh.