Version: 2017.3
public static Vector4 Min (Vector4 lhs, Vector4 rhs);

설명

Returns a vector that is made from the smallest components of two vectors.

See Also: Max function.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector4 a = new Vector4(1, 2, 3, 5); public Vector4 b = new Vector4(4, 3, 2, 0); void Example() { print(Vector4.Min(a, b)); } }