Version: 2017.3
public static Vector2 Min (Vector2 lhs, Vector2 rhs);


Returns a vector that is made from the smallest components of two vectors.

See Also: Max function.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector2 a = new Vector2(1, 3); public Vector2 b = new Vector2(4, 2); void Example() { print(Vector2.Min(a, b)); } }