The color of the flare.
This controls the color of some flare elements (the ones that have use light color enabled).
See Also: Lens flare component, flare assets.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public LensFlare lf; public Transform tr; void Update() { float percentage = 1 / Vector3.Distance(lf.transform.position, tr.position); lf.color = new Color(percentage, percentage, percentage); } }