Version: 2017.2


struct in UnityEngine.XR.WSA.WebCam

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When calling PhotoCapture.StartPhotoModeAsync, you must pass in a CameraParameters object that contains the various settings that the web camera will use.


cameraResolutionHeightA valid height resolution for use with the web camera.
cameraResolutionWidthA valid width resolution for use with the web camera.
frameRateThe framerate at which to capture video. This is only for use with VideoCapture.
hologramOpacityThe opacity of captured holograms.
pixelFormatThe pixel format used to capture and record your image data.