|start||The center of the sphere at the
|end||The center of the sphere at the
|radius||The radius of the capsule.|
|layermask||A Layer mask that is used to selectively ignore colliders when casting a capsule.|
|queryTriggerInteraction||Specifies whether this query should hit Triggers.|
Checks if any colliders overlap a capsule-shaped volume in world space.
The capsule is defined by the two spheres with
point2, which form the two ends of the capsule.