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Vector3.Min

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マニュアルに切り替える
public static function Min(lhs: Vector3, rhs: Vector3): Vector3;
public static Vector3 Min(Vector3 lhs, Vector3 rhs);

Parameters

Description

2 つのベクトルで各成分の一番小さな値を使用してベクトルを作成します

関連項目: Max 関数 .

	var a : Vector3 = Vector3 (1, 2, 3);
	var b : Vector3 = Vector3 (4, 3, 2);
	print (Vector3.Min(a,b)); // prints (1.0,2.0,2.0)
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector3 a = new Vector3(1, 2, 3); public Vector3 b = new Vector3(4, 3, 2); void Example() { print(Vector3.Min(a, b)); } }