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TextAsset.text

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public var text: string;
public string text;
public text as string

Description

.txtファイルのテキスト (Read Only)

	var asset : TextAsset;

	function Start () {
		print(asset.text);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public TextAsset asset;
    void Start() {
        print(asset.text);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public asset as TextAsset

	def Start() as void:
		print(asset.text)