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Rigidbody.sleepVelocity

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public var sleepVelocity: float;
public float sleepVelocity;
public sleepVelocity as float

Description

設定した線速度以下になるとオブジェクトはスリープモードになります (デフォルトは0.14) 範囲は { 0, infinity }

RigidbodyのスリープについてはマニュアルのPhysics Overviewを参照してください。

	rigidbody.sleepVelocity = 0.1;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        rigidbody.sleepVelocity = 0.1F;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		rigidbody.sleepVelocity = 0.1F