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スクリプト言語

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Rigidbody.drag

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public var drag: float;
public float drag;
public drag as float

Description

オブジェクトの抵抗

これはオブジェクトを遅くするするために使用することが出来ます The higher the drag the more the object slows down.

	function OpenParachute() {
		rigidbody.drag = 20;
	}
	
	function Update() {
		if (Input.GetButton ("Space")) {
			OpenParachute();
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OpenParachute() {
        rigidbody.drag = 20;
    }
    void Update() {
        if (Input.GetButton("Space"))
            OpenParachute();
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OpenParachute() as void:
		rigidbody.drag = 20

	def Update() as void:
		if Input.GetButton('Space'):
			OpenParachute()