オブジェクトの抵抗
これはオブジェクトを遅くするするために使用することが出来ます The higher the drag the more the object slows down.
function OpenParachute() { rigidbody.drag = 20; } function Update() { if (Input.GetButton ("Space")) { OpenParachute(); } }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OpenParachute() { rigidbody.drag = 20; } void Update() { if (Input.GetButton("Space")) OpenParachute(); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OpenParachute() as void: rigidbody.drag = 20 def Update() as void: if Input.GetButton('Space'): OpenParachute()