Left coordinate of the rectangle.
var rect = Rect (10, 10, 100, 100); print(rect.x); rect.x = 20;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Rect rect = new Rect(10, 10, 100, 100); void Example() { print(rect.x); rect.x = 20; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public rect as Rect = Rect(10, 10, 100, 100) def Example() as void: print(rect.x) rect.x = 20