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Rect.center

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public var center: Vector2;
public Vector2 center;
public center as Vector2

Description

Center coordinate of the rectangle.

	var rect = Rect (0, 0, 100, 100);
	print(rect.center);
	rect.center = new Vector2 (10, 10);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Rect rect = new Rect(0, 0, 100, 100);
    void Example() {
        print(rect.center);
        rect.center = new Vector2(10, 10);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public rect as Rect = Rect(0, 0, 100, 100)

	def Example() as void:
		print(rect.center)
		rect.center = Vector2(10, 10)