Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
This frees up all memory used by the cache and sets all properties to not be cached anymore. Use this when you don't expect to make anymore changes to the ProceduralProperties for now. See Also: CacheProceduralProperty.