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PolygonCollider2D.CreatePrimitive

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public function CreatePrimitive(sides: int, scale: Vector2 = Vector2.one, offset: Vector2 = Vector2.zero): void;
public void CreatePrimitive(int sides, Vector2 scale = Vector2.one, Vector2 offset = Vector2.zero);
public def CreatePrimitive(sides as int, scale as Vector2 = Vector2.one, offset as Vector2 = Vector2.zero) as void

Parameters

sides ポリゴンの辺の数。2 より大きい必要があります
scale ポリゴンの X/Y のスケール。0 より大きい必要があります
offset ポリゴンの X/Y のオフセット

Description

指定された辺の数を持つ原始的なポリゴンを作成します