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Physics.IgnoreLayerCollision

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public static function IgnoreLayerCollision(layer1: int, layer2: int, ignore: bool = true): void;
public static void IgnoreLayerCollision(int layer1, int layer2, bool ignore = true);
public static def IgnoreLayerCollision(layer1 as int, layer2 as int, ignore as bool = true) as void

Description

2つのレイヤーによるコライダーの衝突判定を無効化します

プロジェクトにおけるPhysics インスペクタ上の任意のレイヤーの組み合わせのデフォルト値を設定できます。 See Also: Physics.GetIgnoreLayerCollision,Physics.IgnoreCollision.