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MonoBehaviour.OnFailedToConnectToMasterServer(NetworkConnectionError)

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Description

MasterServerへの接続に問題がある場合に、クライアントまたはサーバーで呼び出されます

エラーの理由はNetworkConnectionErrorとして取得できます

	function OnFailedToConnectToMasterServer(info :	NetworkConnectionError) {
		Debug.Log("Could not connect to master server: "+ info);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnFailedToConnectToMasterServer(NetworkConnectionError info) {
        Debug.Log("Could not connect to master server: " + info);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnFailedToConnectToMasterServer(info as NetworkConnectionError) as void:
		Debug.Log(('Could not connect to master server: ' + info))