メッシュの頂点の数 (Read Only)
function Start () {
var mesh : Mesh = GetComponent(MeshFilter).sharedMesh;
print(mesh.vertexCount);
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Start() { Mesh mesh = GetComponent<MeshFilter>().sharedMesh; print(mesh.vertexCount); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Start() as void: mesh as Mesh = GetComponent[of MeshFilter]().sharedMesh print(mesh.vertexCount)