設定した速度に強制的に働かせる。
// Achieve 10 m/s. hingeJoint.motor.targetVelocity = 10;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { hingeJoint.motor.targetVelocity = 10; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: hingeJoint.motor.targetVelocity = 10