言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

InteractiveCloth.mesh

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var mesh: Mesh;
public Mesh mesh;
public mesh as Mesh

Description

ベースとして使用されるメッシュ

Changing this property causes the cloth simulation to reset. For best performance, pick a mesh which does not have UV or color seams (ie, duplicated vertices with the same position but two or more texture coordinates or color values), as this requires some additional vertex mapping to be performed when rendering the results of the cloth simulation.