Enable HTML-style tags for Text Formatting Markup.
Supported tags are:
<color="htmlcolor">colored text</color>, where "htmlcolor" is a html color string, like "#ff0000" or "red".
<b>bold text</b>
<i>italic text</i>
<size=20>sized text</size>
These are only supported for fonts set to use dynamic font rendering, except for the 'color' tag.
Note that richText in Unity is not a full html implementation. Other tags are not supported.
guiText.richText = true;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { guiText.richText = true; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: guiText.richText = true