お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closebool True if this component can be Previewed in its current state.
OnPreviewGUIを実装する場合はEditorを継承したクラスでオーバーライドします
ターゲットとなるアセットに応じて、プレビューを無効/有効にすることが出来ます。 The default implementation simply returns false, so if you override OnPreviewGUI you have to override this method as well. Note: Inspector previews are limited to the primary editor of persistent objects (assets), e.g., GameObjectInspector, MaterialEditor, TextureInspector. This means that it is currently not possible for a component to have its own inspector preview.