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Editor.GetPreviewTitle

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public function GetPreviewTitle(): GUIContent;
public GUIContent GetPreviewTitle();
public def GetPreviewTitle() as GUIContent

Description

プレビューのタイトルを変更したい場合はこのメソッドをオーバーライドします

もしnullを返した場合、デフォルトで "Preview" の文字が使用されます Note: Inspector previews are limited to the primary editor of persistent objects (assets), e.g., GameObjectInspector, MaterialEditor, TextureInspector. This means that it is currently not possible for a component to have its own inspector preview.