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Color.operator /

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public static function operator /(a: Color, b: float): Color;
public static Color operator /(Color a, float b);
public static def operator /(a as Color, b as float) as Color

Description

Color a をfloat値 b で割ります。各色成分は個別にスケーリングされます。

// white / 2 = gray
var grayColor : Color = Color.white / 2;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Color grayColor = Color.white / 2;
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public grayColor as Color = (Color.white / 2)