グレースケールが格納されている(読み込み専用)
var color : Color = Color (.3, .4, .6); print(color.grayscale);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color color = new Color(0.3F, 0.4F, 0.6F); void Example() { print(color.grayscale); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public color as Color = Color(0.3F, 0.4F, 0.6F) def Example() as void: print(color.grayscale)