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AnimationState.blendMode

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public var blendMode: AnimationBlendMode;
public AnimationBlendMode blendMode;
public blendMode as AnimationBlendMode

Description

ブレンドモードを使用するかどうか

	// Set the leanLeft animation to blend additively

	animation["leanLeft"].blendMode = AnimationBlendMode.Additive;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        animation["leanLeft"].blendMode = AnimationBlendMode.Additive;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		animation['leanLeft'].blendMode = AnimationBlendMode.Additive