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Random.insideUnitSphere

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マニュアルに切り替える
public static var insideUnitSphere: Vector3;
public static Vector3 insideUnitSphere;

Description

半径 1 の球体の内部のランダムな点を返します(読み取り専用)

	// Sets the position to be somewhere inside a sphere
	// with radius 5 and the center at zero.

transform.position = Random.insideUnitSphere * 5;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { transform.position = Random.insideUnitSphere * 5; } }