pointA | 矩形のひとつの隅 |
pointB | Diagonally opposite the point A corner of the rectangle. |
results | 結果を受け取る配列 |
layerMask | 特定のレイヤーでのみコライダーを検知するフィルター |
minDepth | この値以上の Z 座標(深度)を持つオブジェクトのみを含みます。 |
maxDepth | この値以下の Z 座標(深度)を持つオブジェクトのみを含みます。 |
int
Returns the number of results placed in the results
array.
Get a list of all Colliders that fall within a specified area. Note: This method will be deprecated in a future build and it is recommended to use OverlapArea instead.
OverlapAreaAll に似ていますが、結果は引数の配列に格納されます。integer の戻り値は線にヒットしたオブジェクト数( 0 もありえます)ですが、もし返された要素をすべて格納できない場合にリサイズはされません。重要なことは、この結果からメモリ割り当てが行なわれないために、Linecast が頻繁に実行された場合もガベージコレクションのパフォーマンスが改善されます。
See Also: OverlapArea, OverlapAreaAll.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.