Version: 2022.3
言語: 日本語

ChangeChildrenOrderEventArgsConstructor

マニュアルに切り替える
public ChangeChildrenOrderEventArgs (int instanceId, SceneManagement.Scene scene);

パラメーター

instanceId The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.
scene The Scene containing the GameObject whose children were reordered.

説明

Constructs a new instance.


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