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AssetDatabase.ExportPackage

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マニュアルに切り替える
public static function ExportPackage(assetPathName: string, fileName: string): void;
public static void ExportPackage(string assetPathName, string fileName);
public static function ExportPackage(assetPathName: string, fileName: string, flags: ExportPackageOptions): void;
public static void ExportPackage(string assetPathName, string fileName, ExportPackageOptions flags);
public static function ExportPackage(assetPathNames: string[], fileName: string, flags: ExportPackageOptions = ExportPackageOptions.Default): void;
public static void ExportPackage(string[] assetPathNames, string fileName, ExportPackageOptions flags = ExportPackageOptions.Default);

Parameters

Description

fileName という名の unitypackage ファイルとして assetPathNames からアセットをエクスポートします

関連項目: エクスポート内容に影響する ExportPackageOptions を参照してください。